From November 29 to December 1, 2024, members and participants of the ‘Game Engineering and Interactive Systems’ workshop at the HSE Tikhonov Moscow Institute of Electronics and Mathematics (MIEM), took part in the largest gaming event of the year—RedExpo. Together with the student indie studio Bear Head Studio, they showcased their proprietary development, the Claw Engine, a generative AI-powered tool for game creation. This year, the workshop continues to refine the product and is already working on its first game using the engine.
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Alisher Yuldashov, second-year student of the HSE University Master's Programme 'Internet of Things and Cyber-physical Systems', went to the Russian-Armenian University of Yerevan under an academic mobility programme. Alisher shared his thoughts about the educational process, the programme curriculum, and his impressions of life in the capital of Armenia.
The ‘Game Engineering and Interactive Systems’ workshop team of the HSE Tikhonov Moscow Institute of Electronics and Mathematics (MIEM) invites everyone to participate in testing the Claw Engine, the first version of their game development program. This new tool allows for processing three-dimensional images and programming one’s own scripts.