HSE Tikhonov Moscow Institute of Electronics and Mathematics

Tag "Reporting an event"

HSE Presents Claw Engine at Major Gaming Industry Expo

HSE Presents Claw Engine at Major Gaming Industry Expo
From November 29 to December 1, 2024, members and participants of the ‘Game Engineering and Interactive Systems’ workshop at the HSE Tikhonov Moscow Institute of Electronics and Mathematics (MIEM), took part in the largest gaming event of the year—RedExpo. Together with the student indie studio Bear Head Studio, they showcased their proprietary development, the Claw Engine, a generative AI-powered tool for game creation. This year, the workshop continues to refine the product and is already working on its first game using the engine.

Professor Alexey Vagov, Director of the Center for Quantum Metamaterials (MIEM, HSE), took part in a meeting of the Working Group on High Technologies and Innovations of the Subcommittee on Scientific and Technical Cooperation of the Russian-Chinese Commission for the preparation of regular meetings of Heads of Governments.

Professor Alexey Vagov, Director of the Center for Quantum Metamaterials (MIEM, HSE), took part in a meeting of the Working Group on High Technologies and Innovations of the Subcommittee on Scientific and Technical Cooperation of the Russian-Chinese Commission for the preparation of regular meetings of Heads of Governments.
The fifteenth meeting of the Working Group was held on June 4, 2024,jointly chaired by N.Y. Kudryavtsev, Deputy Director of the Department of International Cooperation of the Ministry of Science and Higher Education of the Russian Federation, and Sun Jian, Deputy Director of the Department of International Cooperation of the Ministry of Science and Technology of the People's Republic of China. The event was held in Yekaterinburg on the basis of the Ural Federal University named after the first President of Russia B.N. Yeltsin.

'GameFuse Serves as a Scientific Testing Ground for Exploring Non-Trivial Technological Approaches'

'GameFuse Serves as a Scientific Testing Ground for Exploring Non-Trivial Technological Approaches'
Students and staff of the ‘Game Engineering and Interactive Systems’ workshop at MIEM HSE have been exploring approaches to processing multitext data, ie objects represented by a collection of texts with associated meta-information. The team produced the GameFuse dataset, which the project leader Feodor Zakharov presented it at the IEMTRONICS 2024 conference; the paper was awarded the 2024 Reviewers’ Choice Best Paper Certificate.